Make a hard choice among hundreds of guns, two – handed blade weapons and armor parts to defend you floating base and hunt sharks. You might even find items, tools and weapons for defense of the raft, so keep on throwing the hook!Ī prey can easily change the rules and become a hunter in shark games. Chest and barrels floating around always contain vital resources for survival on in the sea and wreckages are really good material for raft building in ocean games. Lots of useful resources in shark games are right under your nose. ? Catch items and resources with you hook Try all our awesome survival simulator games rolled into one!
Build and upgrade your raft for survival in the sea, defend it from sharks and explore the vast world around.
a Wooden Spear deals 5 damage, but on Hard Mode it's lowered to 4).Ocean Nomad is a new release in the series of ocean survival games with new enemies, items, rpg elements, survival on an island and ocean exploration on a boat. Damage given to the player by enemies is multiplied by 1.2 compared to Normal Mode, and all outgoing damage by the player is lowered to 80% (i.e. It takes ~10 minutes to lose a whole Thirst bar, and ~14 minutes for Hunger. Sharks attack the player's raft Foundations every ~2 minutes. Sharks are also harder to kill while also having more health points (see details on the Shark page). The amount of Sharks may increase throughout the game resulting in up to five Sharks, but the fourth and fifth Shark will show up only rarely. The player needs a friend to put them in a bed to be brought back into the game. When the player dies, they cannot respawn on their own. You cannot respawn without the help of a friend. It takes ~15 minutes to lose a whole Thirst bar and ~18 minutes for Hunger. Sharks attack the raft Foundations every ~5 minutes. The player can be saved by a friend to keep what they're holding by picking them up and carrying them to a bed. When the player dies, they can respawn by themselves but will lose all of their inventory. Damage taken by the player from enemies is reduced to 70% of default (normal mode).Īverage difficulty for the average player. It takes around ~25 minutes to lose a whole Thirst bar, and ~31 minutes for Hunger. The Shark attacks a raft Foundation every ~8 minutes. When the player dies, they respawn with all of their inventory intact. The Shark will also continue swimming, ignoring the player.Īchievements can easily be obtained in Peaceful mode, with the threat of all hostile creatures removed.Įasier to maintain hunger and thirst. The Screecher is hard to hit because usually strategies include waiting for it to attack to be able to hit it, and since it doesn't attack the strategy is nullified. Lurkers will attack normally in retaliation. Sharks and Poison-Puffers won't defend themselves, while Warthogs and Screechers will attack once in retaliation. Nothing will attack the player or raft, including Seagulls attacking the player's Crop Plots and Sharks biting Foundations.
Removing items is seven times faster, and the player can use noclip (free-camera) to look around (N key).īased on testing, switching from any Game Mode to Creative will keep items, but it will remove island code and Ocean materials code, making them inaccessible.Ī more relaxed version of Raft where Enemies are no threat. Achievements don't work in Creative Mode. Thirst and Hunger is taken out of the equation. The raft won't move and the shark will swim around but not attack. Plants can be grown and domesticated animals may be spawned at will - including the rare ones.
Everything can be crafted for free and is learned from start. This mode allows the player to create the raft of their dreams without having to gather any Materials. Unlimited supplies and health, allowing you to not focus on surviving but on building.
Below is a table with the overview of the modes (Creative is taken out and explained underneath): A lot of parameters depend on the game mode.
The Game Mode cannot be changed once selected, unless using mods.